Shape of Dreams Build Planner
Assemble builds across all 9 Travelers including Cetus and Shell. The Build Sheet totals each kit's published cooldowns, charges, listed damage coefficients and Flexible Star cost values, with no estimated stats. Zero login required: export builds instantly via URL hash.
Dream Weaver · Build & Synergy Architect
Assemble 9 Travelers, bind up to 4 active Memories with socketed Essences, pick a Lucid Dream trial, toggle real Flexible Star nodes, and stress-test against difficulty pressure.
Select Traveler & Identity Memory
Active Memories [Q, W, E, R] & Socketed Essences
Lucid Dream Trials · Achievement Conditions
Each card is an achievement the shipped data gates on a LucidDream_ condition key, shown verbatim with that key.
The Way of Stars · Node Selection
Difficulty Pressure & Boss Rules
Build Specification Sheet
Real-time client calculations
- Active cast average cooldown
- 0s
- Total Dodge / Cast Charges
- 0
- Listed damage coefficients
- 0%
- Flexible Star listed cost
- 0
★ Theorycrafting Pro-Tip
Every entity and every number here comes from the shipped data copy this site carries or from the 1.4 notes. That copy predates v1.4, so where it is silent, this planner prints a gap instead of a guess.
How Build Synergies Work in Shape of Dreams v1.4
Traveler Kits
Each Traveler is built around a distinct kit. Cetus accumulates Cold in his blood for burst damage while conjuring Glaciers and Blizzard zones to control movement and shield allies; Shell's Laceration alternates between a Red and a Blue form on every basic attack.
Memories & Essences
Memories are your active casts, each with its own cooldown, charges and rarity from Common up to Unique. Essences socket into a Memory to reshape it: Essence of Inversion for example fixes its cooldown increase at 20% in v1.4 while granting bonus damage and inverting its element (Fire/Cold, Light/Dark).
Lucid Dream Trials
The shipped achievement data gates fifteen records on an internal condition key that starts with LucidDream_. Step 3 of the planner lists each one verbatim with its own requirement, because no official source publishes the display names or the reward values behind that key family.
Dedicated Traveler Build Guides
Field-tested 6-step loadouts, combat rotations, and synergy profiles for all 9 playable Travelers in v1.4.
Cetus: Glacial Zone Warden
Cold accumulation engine with Permafrost, Blizzard, and Frostbite. Stacks up to 3 Armor charges while raising Glaciers that absorb enemy projectiles and protect allies.
Shell: Annihilation Stance Anchor
Continuous Sword Wave uptime using newly allowed active Memory casts during Annihilation Stance. Reinforced by Death Mark, Deception, and Chained Bloodlust.
Yubar: Supernova Astral Kiter
Endless invulnerability frames through Supernova's full Dodge charge resets on cast and recast, delivering devastating screen-wide cosmic AP damage.
Mist: Priorité Tempo Duelist
Uninterrupted fencing tempo with 6s Lunge and cooldown-free Astrid's Masterpiece - Priorité. Converts precise parries into devastating critical chains.
Lacerta: Barasus Ballistic Stagger
Unstoppable long-range stagger featuring Barasus's Fury guaranteed knockback with 40% increased push distance and 25% wider Dirty Gunpowder slow zones.
Vesper: Sacred Flame Pressure
High starting resilience with 3 base Armor. Holds back enemy waves with Cruel Sun charged hammer slams paired with Discipline and Baptism of the Sun.
Nachia: Sylvan Spirit Commander
Summoner architecture with 200% AP scaling Leaf Hounds backed by 30 base hound Armor. Safely commands the battlefield from behind durable guardians.
Aurena: Lunar Arcanum Healer
Converts sacrificial health into massive team shields and recovery. Exceptional attrition safety for learning boss telegraphs and high-heat co-op runs.
Bismuth: Prismatic Artillery Caster
High-velocity spellbook kiting with unmatched sustained AP damage output. Demands flawless positioning due to baseline 0 Armor fragility.